Christmas Game Hackathon
Two days in San Francisco. One goal: build and ship a Christmas-themed game. Cozy, chaotic, competitive, weird, experimental or completely ridiculous, as long as Christmas is at the heart of it.
- When
- Sat 12 to Sun 13 Dec 2026
- Hours
- 9:00 AM to 4:00 PM, both days
- Where
- Central San Francisco
- Entry
- Free
Doors open Saturday 12 to Sunday 13 December 2026
The brief
Build anything you want, as long as Christmas is at the heart of it.
A game someone can play by Sunday afternoon. Any engine, any style, any platform. Cozy, chaotic, competitive, weird, experimental or completely ridiculous all count. Come solo or bring a team.
The two days
-
Saturday 12
- 9 AM Doors. Find a team or go solo, pick your idea, start building.
- 4 PM Day one closes. Sleep on it.
-
Sunday 13
- 9 AM Doors. Build until it runs.
- Afternoon Demo what you made.
- 4 PM Wrap.
Full schedule coming soon.
Your quest
- Build a game across both days.
- Make it Christmas. The theme is the whole point.
- Demo what you made on Sunday.
- Meet other builders and make something fun.
Who should come
Developers
Any engine, any language, any platform.
Designers
Levels, loops, feel. The part that makes it a game.
Artists
Sprites, voxels, sound, the cozy.
First-time builders
Never shipped a game? Good weekend to start.
Solo or with a team. All levels. Teams form on Saturday morning, so coming alone is fine.
Prizes and judging
Details coming soon. They will be posted here and on the Luma page before the event.